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Hajime Games

Online Hajime Games
Nonogram #5 - 20x20 Game

Plays: 10598
Category: Puzzles Games
Picture logic puzzle in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture. The numbers measure how many unbroken lines of filled-in squares there are in any given row or column. For example, a clue of "4 8 3" would mean there are sets of four, eight, and three filled squares, in that order, with at least one blank square between successive groups.
Nonogram #2 - Hard Game

Plays: 8489
Category: Puzzles Games
Picture logic puzzle in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture. The numbers measure how many unbroken lines of filled-in squares there are in any given row or column. For example, a clue of "4 8 3" would mean there are sets of four, eight, and three filled squares, in that order, with at least one blank square between successive groups.
Nonogram #6 - 15x15 Game

Plays: 7743
Category: Puzzles Games
Picture logic puzzle in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture. The numbers measure how many unbroken lines of filled-in squares there are in any given row or column. For example, a clue of "4 8 3" would mean there are sets of four, eight, and three filled squares, in that order, with at least one blank square between successive groups.
Nonogram #9 - Hard Game

Plays: 6502
Category: Puzzles Games
Picture logic puzzle in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture. The numbers measure how many unbroken lines of filled-in squares there are in any given row or column. For example, a clue of "4 8 3" would mean there are sets of four, eight, and three filled squares, in that order, with at least one blank square between successive groups.
Nonogram #7 - Super easy Game

Plays: 6449
Category: Puzzles Games
Picture logic puzzle in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture. The numbers measure how many unbroken lines of filled-in squares there are in any given row or column. For example, a clue of "4 8 3" would mean there are sets of four, eight, and three filled squares, in that order, with at least one blank square between successive groups.
Nonogram #3 Game

Plays: 6309
Category: Puzzles Games
Picture logic puzzle in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture. The numbers measure how many unbroken lines of filled-in squares there are in any given row or column. For example, a clue of "4 8 3" would mean there are sets of four, eight, and three filled squares, in that order, with at least one blank square between successive groups.
Nonogram #4 Game

Plays: 5720
Category: Puzzles Games
Picture logic puzzle in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture. The numbers measure how many unbroken lines of filled-in squares there are in any given row or column. For example, a clue of "4 8 3" would mean there are sets of four, eight, and three filled squares, in that order, with at least one blank square between successive groups.
Nonogram #8 Game

Plays: 5425
Category: Puzzles Games
Picture logic puzzle in which cells in a grid have to be colored or left blank according to numbers given at the side of the grid to reveal a hidden picture. The numbers measure how many unbroken lines of filled-in squares there are in any given row or column. For example, a clue of "4 8 3" would mean there are sets of four, eight, and three filled squares, in that order, with at least one blank square between successive groups.

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Tips: For a scope shot set the Player weapon speed to zero. Change the player weapon graphic to a circle that gets quickly smaller and then stretch the frame out around 4000 frames so it doesn't repeat itself.